What did Square Enix do?

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Square Enix is a Japanese video game company best known for its iconic series of role-playing games, such as Final Fantasy, Dragon Quest, and Kingdom Hearts. The company was founded in 1975 as a successor to Enix Corporation, merging with computer and video game publisher Square in 2003. The company has recently expanded its operations into mobile gaming and digital distribution of PC titles.

Square Enix is committed to creating high-quality experiences for its fans through traditional media such as television animation and digital content. This includes console franchises like Final Fantasy, widely regarded as one of the most popular JRPGs ever. It also extends to mobile games like Final Fantasy Brave Exvius and MMORPGs like Final Fantasy XIV Online. In addition to developing its original titles, Square Enix works with other studios on collaborative projects such as Star Wars Battlefront II and World of Final Fantasy. They have also published Western titles outside Japan under their square enix music label in 2020 such as Outriders and NieR Automata Game Of The YoRHa Edition.

Following several restructurings within the company during 2019–2020 they announced plans to expand into esports production with their involvement in THE MORNING SHOw which will broadcast worldwide on Twitch this year 2021; they have also demonstrated commitment to software development by partnering with developers like Bungie Software calling them “the most professional partner by far”.

What is Square Enix?

Square Enix Co. Ltd. is a Japanese video game and publishing company known for popular titles such as Final Fantasy and Dragon Quest. Founded in 1975 as Enix Corporation, Square merged with Japanese company Enix in 2003 to form the current Square Enix corporation.

The company develops, publishes, and markets RPGs (role-playing games), action/adventure games, family entertainment games, mobile phone content and various types of computer entertainment software.

In addition to its development efforts, Square Enix has traditionally been involved in producing and distributing video game hardware and peripherals such as consoles, controllers, memory cards, digital cameras, etc., with its brand HAL Laboratory.

Square Enix is also involved in providing digital entertainment services such as sales of music CDs featuring recordings from their long library of gaming audio and film production (e.g., Final Fantasy VII Advent Children). The company distributes its products worldwide through direct sales operations in Japan and North America and through a network of independent distributors located around the world for distribution to other markets such as Europe and Asia Pacific regions.

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What is an NFT?

Non-fungible tokens (NFTs) are special digital assets stored on the blockchain representing unique content. Unlike other crypto-assets, NFTs are not interchangeable or divisible. Instead, they are individual tokens and each one is unique. This means that if someone creates an NFT, no two NFTs will be alike; You can’t trade one for the other.

While this concept isn’t particularly new – trading cards, vintage toys, and art collectibles have been around for generations — NFTs have opened up a world of possibilities as these tokens provide more functionality than physical items. For example, some of Square Enix’s recent projects involve creating NFTs to represent certain characters in their games that can be used to unlock additional in-game content.

Square Enix Scares Fans With NFT-Based 2022 New Year’s Resolutions

Square Enix, a well-known video game developer and publisher, recently made headlines with their ‘New Year’s Resolutions’, encouraging fans to use non-fungible tokens (NFTs) to transfer their 2022 New Year’s Resolutions. This new move by the company received mixed reactions from the fans and raised many questions.

Let’s look at what Square Enix is trying to accomplish.

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The NFT-based 2022 New Year’s Resolutions

In celebration of the new year, Square Enix celebrated the start of 2022 by developing a new set of New Years’ Resolutions focused on launching their Non-Fungible Tokens (NFTs). NFTs are digital assets presented on a blockchain for those who don’t know. Each NFT is unique and represents something digital, such as art or video game characters. The existence of NFTs allows users to outright purchase digital works or can be used to share ownership across several investors.

Square Enix released five different NFT-based goals for 2022, intending to drive further development in the NFT space. These resolutions are titled: “Meeting The World”, “Boosting Play Experience” , “NASDAQ listing goals”, “ advancing AI technology in gaming” and “developing proprietary game engines “. Meeting The World is a collaboration with NBATopShot where fans can auction off exclusive items such as virtual trading cards from Square Enix franchises and more; Boosting Play Experience involves working with partners specialising in blockchain technology such as AXEL and Enjin; NASDAQ listing goals include aiming for system change into listed companies; advancing AI has been achieved by incorporating motion tracking systems into consoles for better experience for gamers; Last but not least Developing Proprietary Game Engines focus on designing atmosphere simulation techs that capture light cycles thus providing near photorealism experiences.

In conclusion Square Enix wanted to promote their initiatives via non-fungible token projects while engaging new audiences with this versatile investment option. With its commitment to these ambitious resolutions it appears that 2022 will mark a pivotal moment in the growth of the gaming industry and its continued accession into mainstream business.

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The Reaction From Fans

Square Enix’s 2022 New Year’s resolutions were met with a mix of fans’ opinions. Some believed that the resolutions laid out by Square Enix were setting the company up for success and had ambitious goals to look forward to in the upcoming year. However, other fans pointed out that promises, such as “improving quality of life”, were not quite cut and dry and might require a longer timeline for fruition.

Many gamers were excited about Square Enix’s commitment to shorter development times and better customer communications. This was welcomed as it had been previously criticised for taking too long to develop games, especially considering some games can take up to 2 or 3 years before release. In addition, increased transparency with customers was also seen as a positive move by giving gamers more insight into what they could expect from upcoming titles from Square Enix and allowing more direct feedback from fans.

In addition, fans applauded Square Enix’s stated commitment to improving customer service by increasing customer support teams for services across various regions worldwide. The focus on environmental initiatives, such as using renewable energy sources for powering servers in datacenters showed commitment on the part of Square Enix to be proactive in its efforts to make the industry more sustainable moving forward.

Overall, many gamers got behind Square Enix’s 2022 New Year’s resolutions promising exciting things ahead particularly within resources and improvements in current digital services along generational improvements that go hand-in-hand with technological evolution year after year.

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